Some of the environmental gore I made for the game Hunt: Showdown by Crytek.
Only the dead creatures/ intestines were made by me. All additional assets were created by the Environment and Prop Art Teams.
For some of these I worked together with Hugo Guerra, who created the base assets for the dead hanging pigs and the live chickens in the game.
I also got to do the setup of Hunt: Showdown's second set of grunts. The dress, apron and bonnet combo as well as the 2 gray hairstyles were made by me. Grunt faces were made by Hugo and Tony. The female grunt bodies were made by Hugo and the facial damage was made by Abe. It was quite fun putting them together.
Character Art Team:
Abdenour Bachir, Florian Reshenhofer, Chris Goodswen, Tony Work, Hugo Guerra, Alvaro Canizares
Chracter Art Director:
https://www.artstation.com/abe_hokage
Character Art Lead:
https://www.artstation.com/freschen
Concept Art Lead:
https://www.artstation.com/artemshumnik
https://www.artstation.com/evil
https://www.artstation.com/chrisgoodswen
https://www.artstation.com/guerra
https://www.artstation.com/tonywork
https://www.artstation.com/alvarocanizares
https://www.artstation.com/tombusscher
Hunt: Showdown and the respective logo are trademarks or registered trademarks of the Crytek GmbH in the EU, U.S. and/or other territories. © 2021 CRYTEK GMBH. ALL RIGHTS RESERVED.